However, it isn’t exactly regular programming at Mount Qaf, a place which holds significance in Arabian culture as the home to the god of time and knowledge. Instead, his capture is the catalyst for the title’s story, as the player-character Sargon joins his Immortals on a rescue mission. Prince of Persia: The Lost Crown is interesting in that it’s a Prince of Persia game that doesn’t star the titular royal. So with three-dimensions covered, Ubisoft Montpellier, the crew whose catalogue includes the seminal Rayman Origins, is taking the series right back to its roots. Most people, though, would have first been exposed to the series through Sands of Time, a fully-realised action game that’s currently having its remake remade again. If you’re an old man like me, you’d remember the days when the Prince would clamber ledges and punch out snakes. Depending on when you grew up, your perception of what a Prince of Persia game could or should be might be radically different.
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